
SNAIL BLAZER
1 versus 1 Tron style game where you have to cut your opponent using your trail. The gameplay area is an enclosed arena where you can climb walls and circle around your opponents. You can supercharge your shells to boost and leave longer trails.
Developer - Unknown Snail Team
Role - Technical Artist
Tech Video
You can see the complete breakdown of how the trail system work by clicking below.
AREA OF WORK
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Implementing Trail system
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Adding dynamic materials
Implementing Trail System
I did the trail system where I dynamically painted the level with a trail that is left behind the players, diminishing the system after a few seconds and also made the detection system for the trail.
Adding dynamic materials
The game had plenty of dynamic elements. Most of it was dynamic materials that drive mechanics of the game like trails and shell that glows during boost.
Game Trailer (Early Development )
